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World of Goo and Henry Hatsworth devs form new studio

Posted on | March 11, 2010 | No Comments

Former devs responsible for the sublime World of Goo and Henry Hatsworth in the Puzzling Adventure have banded together to create a new indie game studio: Tomorrow Corporation.

Jokingly referring to themselves as ‘indie sellouts’ on their website, Kyle Gabler, Allan Blomquist and Kyle…

BFBC2 getting “extensive paid DLC” in the next six months

Posted on | March 11, 2010 | No Comments

EA’s chief financial officer Eric Brown has reiterated the company’s “extensive paid digital content plan” for DICE’s Battlefield: Bad Company 2.

The recently released shooter will give players “multiple opportunities to spend five, 10 or 15 dollars on additional content in…

BioWare taking “brand new” approach to end-game content

Posted on | March 10, 2010 | No Comments

Star Wars: The Old Republic’s end-game content will mix the traditional MMO system with “something brand new,” BioWare has revealed.

So-called ’end-game’ content is what incentivises players to continue playing once they’ve hit the maximum level.

The Old Republic’s creative director James Olhen told…

Itagaki’s new development house surfaces as Valhalla Game Studios

Posted on | March 5, 2010 | No Comments

Last week brought word that the dispute between former Team Ninja boss Tomonobu Itagaki and publisher Tecmo was settled out of court for an undisclosed amount, and it looks like the Ninja Gaiden creator is already starting to put that cash to…

EA’s Project Ten Dollar will ‘piss off consumers,’ retailers warn

Posted on | March 3, 2010 | No Comments

Dragon Age: Origins‘ gender-bending golem. The Saboteur’s topless dancers. Mass Effect 2’s battle-scarred mercenary.

They’re all free for gamers peeling off that fresh from the factory shrink wrap, but what about those purchasing a pre-owned copy? Dubbed “Project Ten Dollar” by…

Metro 2033 dev accused of using S.T.A.L.K.E.R. game code, says ‘it’s not possible’

Posted on | February 19, 2010 | No Comments

Developer GSC GameWorld has apparently claimed in the Russian games media that 4A Games’ new game engine is derived from pre-launch code of GSC’s 2007 PC game S.T.A.L.K.E.R.. An accusation which 4A’s chief technology officer Oles Shishkovtsov — who was…

Civilization V announced for a fall release

Posted on | February 19, 2010 | No Comments

2K Games has announced Sid Meier’s Civilization V, and it’s looking to shake things up a bit.

The game, set to arrive this fall, introduces hexagon tiles which allow for “deeper strategy, more realistic gameplay” and offers “an entirely new combat…

Natal support coming for a “large franchise”

Posted on | February 16, 2010 | No Comments

Microsoft is working on a new game in a “large franchise” for use with Project Natal. Spotted by CVG, the project was revealed via an online job ad for a Level Designer position. The successful candidate will work at Microsoft’s…

True Crime to dominate genre in GTA’s absence?

Posted on | February 14, 2010 | No Comments

Activision is stating that, in the absence of any new Grand Theft Auto content, the genre will be left “wide open” in 2010 for a new True Crime game to sweep in and dominate. As Activision Publishing executive Mike Griffith told investors…

How much awesomeness would a Criterion developed SSX reek of?

Posted on | February 13, 2010 | No Comments

My brother and I just yesterday were sitting around when he randomly spouted “Why the hell hasn’t anyone made a new SSX game?”, and I found myself pondering the same question (just go along). Yet how would EA go about making…

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