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Blizzard “always” thinking of licensing Battle.net

Posted on | March 19, 2010 | No Comments

Blizzard has been having internal discussions on the possibility of licensing their Battle.net service to third parties, VP of Game Design Rob Pardo said at a GDC panel last week. The thing that’s stopped them from going ahead and actually…

Bad Company 2 pokes fun at MW2, gets a PC patch

Posted on | March 18, 2010 | No Comments

The PC version of Battlefield: Bad Company 2 has received a patch which stomps on quite a few single- and multiplayer bugs (complete list in the official forums. Cheers, Mel!), with the big standout perhaps being the removal of SecuROM from the…

A look at Thursday’s Splinter Cell demo

Posted on | March 17, 2010 | No Comments

Ubisoft has sent over a handful of screenshots from the recently confirmed and dated Splinter Cell: Conviction demo. As typed yesterday, a sampling of the game’s single-player campaign will hit Xbox Live this Thursday. The full game follows next month on both…

Sony studios keen on 3D gaming, lots of them working on compatible titles

Posted on | March 17, 2010 | No Comments

Sony have been perhaps the strongest supporter of the recent rise in 3D technology, which they made clear at this year’s CES. Seems like their enthusiasm has carried on over to their PlayStation development teams as Ian Bickerstaff, senior engineer with…

Rock Band 3 “a big step forward”

Posted on | March 17, 2010 | No Comments

Rock Band 3 will be “a big step forward” for the music franchise, developer Harmonix’s Alex Rigopulos promises.

Speaking at the Game Developers Conference last week, the CEO said the game has been in development for two years and that “it’s a pretty…

Carmack expects Rage on iPad, iPhone

Posted on | March 16, 2010 | No Comments

Some form of id Software’s upcoming Rage property will appear on Apple’s soon-to-be-available iPad tablet computer, John Carmack told Kotaku at GDC — where he accepted the Lifetime Achievement Award — last week.

“Apple doesn’t give us anything ahead of time either, so haven’t…

Monaco takes 12th Annual IGF grand prize

Posted on | March 15, 2010 | No Comments

After months of anticipation, the Independent Game Festival presented its awards ceremony on Thursday at the Game Developers Conference in San Francisco, with Pocketwatch Games’ co-op heist action game Monaco: What’s Yours Is Mine snatching top honors as the winner of the $20,000…

Sword & Sworcery EP gameplay videos appear

Posted on | March 15, 2010 | No Comments

Thanks to GDC, we finally have some gameplay footage of Capybara and Superbrothers’ Sword & Sworcery EP, the mysterious “experimental I/O cinema” adventure game that was announced for the iPhone last year. The videos unveil two different gameplay modes that…

PlayStation Move shovelware “a concern”

Posted on | March 15, 2010 | No Comments

Wii owners may be familiar with gratuitous amounts of shovelware and cheap party games, but I’m sure most would agree that it’s not as common on the Xbox 360 and PlayStation 3. However, with PlayStation Move releasing later this year, Sony…

Square Enix is looking for “the highest level of talent” to create their next generation engine

Posted on | March 15, 2010 | No Comments

Final Fantasy XIII is quickly becoming one of the more divisive games in recent memory, but no matter if you love it or hate it, everyone who has played it can agree on one thing: It’s really, really pretty thanks to Square’s proprietary Crystal Tools engine.…

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