Futuremark says DRM should be “hassle-free”
Posted on | March 10, 2010 | No Comments
With all the hoopla over Ubisoft’s digital rights management debacle and the attacks on their authentication servers, people in the industry have begun weighing in on the topic at hand. Unsurprisingly, PC industry veteran Futuremark has a very different idea of how…
Bodycount confirmed to be Codemasters’ new title
Posted on | March 9, 2010 | No Comments
As recently discovered trademark filings suggested, Codemasters’ new intellectual property is named Bodycount. The confirmation comes via the latest issue of Official Xbox Magazine which has a cover story on the Black co-creator and designer Stuart Black-led shooter.
Details are currently lacking, however,…
Ubisoft considered re-branding Red Steel sequel
Posted on | March 6, 2010 | No Comments
Ubisoft’s soon-to-be-released Red Steel 2 could have been sent to the presses with a different name on the box, a recent interview reveals.
According to creative director Jason VandenBerghe, the thought of re-branding the cel-shaded Wii launch title follow-up did cross the developers’…
Splinter Cell delay “the best possible scenario” for Ubisoft
Posted on | March 1, 2010 | No Comments
Speaking in an interview with CVG, game designer on Splinter Cell: Conviction, Patrick Redding, called the game’s delay from late February to mid-April “the best possible scenario,” which he said has allowed the developers more time to fix issues with the…
Tretton on PS3: we’ve only “just scratched the surface”
Posted on | February 27, 2010 | No Comments
God of War III is mere weeks away; and it looks good… really, really, really good. Fantastic even. But, according to Sony Computer Entertainment America CEO Jack Tretton, developers “are still just starting to harness [the PlayStation 3],” ultimately making it tricky…
Age of Conan’s console version still in the works
Posted on | February 23, 2010 | No Comments
Since its initial announcement in late 2006, the Xbox 360 version of Funcom’s Age of Conan MMO has all but vanished from news radars. But, it is still being worked on, the company has confirmed. In some form, at least.
“We obviously had…
DX11, PhysX support announced for Metro 2033
Posted on | February 18, 2010 | No Comments
The PC version of developer 4A Games’ Metro 2033 is getting PhysX and DirectX 11 support, publisher THQ and Nvidia have announced, bringing advanced Depth of Field effects along with Full Tessellation on character models to the post-apocalyptic shooter, for those…
Bungie comment on recent leaks
Posted on | February 17, 2010 | No Comments
Bungie have been in the business a while now, and their Halo series has constantly been in the spotlight for the past decade. They’re about as experienced as developers come when we talk about unfortunate issues such as media leaks. Their…
Two Rockstar Leeds developers form Double 11
Posted on | February 17, 2010 | No Comments
British developer Rockstar Leeds lost two key members of their studio, as lead engineer Lee Hutchinson and lead programmer Matt Shepcar have left the company to create a studio they’ve named Double 11. It seems the duo wish to go back to their…
8 million have signed up for Free Realms
Posted on | February 9, 2010 | No Comments
Despite having launched less than a year ago, Free Realms, SOE’s free to play MMO, has since managed to rack up an impressive 8 million registered users according to John Smedly, president of Sony Online Entertainment. This success has been attributed…
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